X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.cpp;fp=src%2Fai%2FSpawner.cpp;h=eaaa1f8a03f30b4d1df690d6a1da0fffc0bcd954;hb=68f47f2824989b21ff9a480a367a6d0a41804f41;hp=13a8f52e6f44eb8be438faee0553d185da1af06f;hpb=d4c71969df4f6b5e6b750c98268d30ca6784908b;p=blank.git diff --git a/src/ai/Spawner.cpp b/src/ai/Spawner.cpp index 13a8f52..eaaa1f8 100644 --- a/src/ai/Spawner.cpp +++ b/src/ai/Spawner.cpp @@ -120,7 +120,6 @@ void Spawner::Spawn(Entity &reference, const glm::ivec3 &chunk, const glm::vec3 rot.z *= (random.Next() % 1024); Entity &e = world.AddEntity(); - e.Name("spawned"); e.Position(chunk, pos); e.Bounds({ { -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f } }); e.WorldCollidable(true); @@ -129,8 +128,10 @@ void Spawner::Spawn(Entity &reference, const glm::ivec3 &chunk, const glm::vec3 Controller *ctrl; if (random()) { ctrl = new RandomWalk(e, random.Next()); + e.Name("spawned walker"); } else { ctrl = new Chaser(world, e, reference); + e.Name("spawned chaser"); } controllers.emplace_back(ctrl); }