X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.cpp;h=1f9573b862fca871d0d05e53a2687a5924d339e8;hb=c4416bc2a5e446d0ba99cfeb50bb5fab287a1c4e;hp=6404e443999dc2cf54bbee6e6f9be739b2e0e079;hpb=0ab149c70b3f984b2cc0c7a122b4aa347bc5fd79;p=blank.git diff --git a/src/ai/Spawner.cpp b/src/ai/Spawner.cpp index 6404e44..1f9573b 100644 --- a/src/ai/Spawner.cpp +++ b/src/ai/Spawner.cpp @@ -18,11 +18,10 @@ using namespace std; namespace blank { -Spawner::Spawner(World &world, ModelRegistry &models, GaloisLFSR &rand) +Spawner::Spawner(World &world, ModelRegistry &models) : world(world) , models(models) , entities() -, random(rand) , timer(64) , despawn_range(128 * 128) , spawn_distance(16 * 16) @@ -93,13 +92,13 @@ void Spawner::TrySpawn() { // select random player to punish auto &players = world.Players(); if (players.size() == 0) return; - size_t player_num = random.Next() % players.size(); + size_t player_num = world.Random().Next() % players.size(); auto i = players.begin(), end = players.end(); for (; player_num > 0 && i != end; ++i, --player_num) { } const Player &player = *i; - BlockLookup spawn_block(player.GetChunks().RandomBlock(random)); + BlockLookup spawn_block(player.GetChunks().RandomBlock(world.Random())); // distance check //glm::vec3 diff(glm::vec3(chunk * Chunk::Extent() - pos) + player.entity->Position()); @@ -127,14 +126,14 @@ void Spawner::Spawn(Entity &reference, const glm::ivec3 &chunk, const glm::vec3 e.Bounds({ { -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f } }); e.WorldCollidable(true); RandomModel().Instantiate(e.GetModel()); - e.SetController(new AIController(random)); + e.SetController(new AIController(world, e)); e.Name("spawned"); e.Ref(); entities.emplace_back(&e); } Model &Spawner::RandomModel() noexcept { - std::size_t offset = (random.Next() % model_length) + model_offset; + std::size_t offset = (world.Random().Next() % model_length) + model_offset; return models[offset]; }