X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.hpp;h=d0c6f97c4695cbdf9db26202c8e8b8be4bf176fb;hb=5178dd1e226d45db7ae61e3d7d6866dc4254d9ae;hp=c55d73c0f7f90b835b5791f69e8c9096e17cc81d;hpb=ad7cf72ed47c39640d5588ba53386e090289b4d1;p=blank.git diff --git a/src/ai/Spawner.hpp b/src/ai/Spawner.hpp index c55d73c..d0c6f97 100644 --- a/src/ai/Spawner.hpp +++ b/src/ai/Spawner.hpp @@ -2,7 +2,7 @@ #define BLANK_AI_SPAWNER_HPP_ #include "../app/IntervalTimer.hpp" -#include "../model/EntityModel.hpp" +#include "../rand/GaloisLFSR.hpp" #include #include @@ -10,27 +10,35 @@ namespace blank { +class CompositeModel; class Controller; +class Entity; +class Skeletons; class World; class Spawner { public: - explicit Spawner(World &); + Spawner(World &, Skeletons &, std::uint64_t seed); ~Spawner(); + void LimitSkeletons(std::size_t begin, std::size_t end); + void Update(int dt); private: void CheckDespawn() noexcept; void TrySpawn(); - void Spawn(const glm::ivec3 &, const glm::vec3 &); + void Spawn(Entity &reference, const glm::ivec3 &, const glm::vec3 &); + + CompositeModel &RandomSkeleton() noexcept; private: World &world; + Skeletons &skeletons; std::vector controllers; - EntityModel models[3]; + GaloisLFSR random; IntervalTimer timer; float despawn_range; @@ -38,6 +46,9 @@ private: unsigned int max_entities; int chunk_range; + std::size_t skeletons_offset; + std::size_t skeletons_length; + }; }