X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.hpp;h=d4c0a57f2c6b345d5749c04aa81ef31a22a0b8ca;hb=43820582217f7e4b707d98f2e69d969eb77fc7c3;hp=a0da02fb0ec939b4e7a6c8e2375a82b00d83d03a;hpb=aefc5482b27e3d259b6c9f3f1e4cdd9ef2e6a8d2;p=blank.git diff --git a/src/ai/Spawner.hpp b/src/ai/Spawner.hpp index a0da02f..d4c0a57 100644 --- a/src/ai/Spawner.hpp +++ b/src/ai/Spawner.hpp @@ -2,20 +2,23 @@ #define BLANK_AI_SPAWNER_HPP_ #include "../app/IntervalTimer.hpp" +#include "../rand/GaloisLFSR.hpp" -#include +#include #include namespace blank { -class RandomWalk; +class Controller; +class Entity; +class Skeletons; class World; class Spawner { public: - explicit Spawner(World &); + Spawner(World &, Skeletons &, std::uint64_t seed); ~Spawner(); void Update(int dt); @@ -23,11 +26,14 @@ public: private: void CheckDespawn() noexcept; void TrySpawn(); - void Spawn(const glm::tvec3 &, const glm::vec3 &); + void Spawn(Entity &reference, const glm::ivec3 &, const glm::vec3 &); private: World &world; - std::list controllers; + Skeletons &skeletons; + std::vector controllers; + + GaloisLFSR random; IntervalTimer timer; float despawn_range;