X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.hpp;h=daa5f7873390b41de1d9be6db9f2f395d8b87fe3;hb=f9f2745e740068c2d36634517e576dff705c8249;hp=d0c6f97c4695cbdf9db26202c8e8b8be4bf176fb;hpb=8fdc24f0b3fb287f5d4e1c7d1f85ad85d5ed2414;p=blank.git diff --git a/src/ai/Spawner.hpp b/src/ai/Spawner.hpp index d0c6f97..daa5f78 100644 --- a/src/ai/Spawner.hpp +++ b/src/ai/Spawner.hpp @@ -2,27 +2,25 @@ #define BLANK_AI_SPAWNER_HPP_ #include "../app/IntervalTimer.hpp" -#include "../rand/GaloisLFSR.hpp" +#include "../graphics/glm.hpp" #include -#include namespace blank { -class CompositeModel; -class Controller; class Entity; -class Skeletons; +class Model; +class ModelRegistry; class World; class Spawner { public: - Spawner(World &, Skeletons &, std::uint64_t seed); + Spawner(World &, ModelRegistry &); ~Spawner(); - void LimitSkeletons(std::size_t begin, std::size_t end); + void LimitModels(std::size_t begin, std::size_t end); void Update(int dt); @@ -31,23 +29,21 @@ private: void TrySpawn(); void Spawn(Entity &reference, const glm::ivec3 &, const glm::vec3 &); - CompositeModel &RandomSkeleton() noexcept; + Model &RandomModel() noexcept; private: World &world; - Skeletons &skeletons; - std::vector controllers; + ModelRegistry ⊧ + std::vector entities; - GaloisLFSR random; - - IntervalTimer timer; + CoarseTimer timer; float despawn_range; float spawn_distance; unsigned int max_entities; int chunk_range; - std::size_t skeletons_offset; - std::size_t skeletons_length; + std::size_t model_offset; + std::size_t model_length; };