X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fai%2FSpawner.hpp;h=f99029e28f7fdec7b1f08f34d4ef6ff9ef28d269;hb=fa3c4a14546d73ddc2671cd5cc58208839bf7173;hp=d0c6f97c4695cbdf9db26202c8e8b8be4bf176fb;hpb=8fdc24f0b3fb287f5d4e1c7d1f85ad85d5ed2414;p=blank.git diff --git a/src/ai/Spawner.hpp b/src/ai/Spawner.hpp index d0c6f97..f99029e 100644 --- a/src/ai/Spawner.hpp +++ b/src/ai/Spawner.hpp @@ -2,7 +2,6 @@ #define BLANK_AI_SPAWNER_HPP_ #include "../app/IntervalTimer.hpp" -#include "../rand/GaloisLFSR.hpp" #include #include @@ -10,19 +9,19 @@ namespace blank { -class CompositeModel; -class Controller; class Entity; -class Skeletons; +class GaloisLFSR; +class Model; +class ModelRegistry; class World; class Spawner { public: - Spawner(World &, Skeletons &, std::uint64_t seed); + Spawner(World &, ModelRegistry &, GaloisLFSR &); ~Spawner(); - void LimitSkeletons(std::size_t begin, std::size_t end); + void LimitModels(std::size_t begin, std::size_t end); void Update(int dt); @@ -31,23 +30,23 @@ private: void TrySpawn(); void Spawn(Entity &reference, const glm::ivec3 &, const glm::vec3 &); - CompositeModel &RandomSkeleton() noexcept; + Model &RandomModel() noexcept; private: World &world; - Skeletons &skeletons; - std::vector controllers; + ModelRegistry ⊧ + std::vector entities; - GaloisLFSR random; + GaloisLFSR &random; - IntervalTimer timer; + CoarseTimer timer; float despawn_range; float spawn_distance; unsigned int max_entities; int chunk_range; - std::size_t skeletons_offset; - std::size_t skeletons_length; + std::size_t model_offset; + std::size_t model_length; };