X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp%2Fapp.cpp;h=6c89bdbeebeef3710b43b37881a0af1042e8ccf6;hb=04bca2c5e74df466312c69abadf38e1f84aa70a9;hp=48a59502ad974dac9d98eed82d49eaaeaa13487b;hpb=9ebe2c320fd9f94266ab93fa2f9d9908a0a284d3;p=blank.git diff --git a/src/app/app.cpp b/src/app/app.cpp index 48a5950..6c89bdb 100644 --- a/src/app/app.cpp +++ b/src/app/app.cpp @@ -4,15 +4,20 @@ #include "FrameCounter.hpp" #include "State.hpp" #include "StateControl.hpp" -#include "TextureIndex.hpp" #include "init.hpp" #include "../audio/Sound.hpp" #include "../graphics/ArrayTexture.hpp" +#include "../graphics/CubeMap.hpp" #include "../graphics/Font.hpp" #include "../graphics/Texture.hpp" #include "../io/TokenStreamReader.hpp" -#include "../model/shapes.hpp" +#include "../model/bounds.hpp" +#include "../model/Model.hpp" +#include "../model/ModelRegistry.hpp" +#include "../model/Shape.hpp" +#include "../model/ShapeRegistry.hpp" +#include "../shared/ResourceIndex.hpp" #include "../world/BlockType.hpp" #include "../world/BlockTypeRegistry.hpp" #include "../world/Entity.hpp" @@ -76,7 +81,7 @@ void HeadlessApplication::RunS(size_t n, size_t t) { for (size_t i = 0; HasState() && i < n; ++i) { Loop(t); std::cout << '.'; - if (i % 16 == 15) { + if (i % 32 == 31) { std::cout << std::setfill(' ') << std::setw(5) << std::right << (i + 1) << std::endl; } else { std::cout << std::flush; @@ -97,6 +102,8 @@ void HeadlessApplication::Run() { void HeadlessApplication::Loop(int dt) { env.counter.EnterFrame(); + HandleEvents(); + if (!HasState()) return; Update(dt); CommitStates(); if (!HasState()) return; @@ -154,13 +161,14 @@ void Application::Handle(const SDL_Event &event) { void Application::Handle(const SDL_WindowEvent &event) { switch (event.event) { case SDL_WINDOWEVENT_FOCUS_GAINED: - env.window.GrabMouse(); + GetState().OnFocus(); break; case SDL_WINDOWEVENT_FOCUS_LOST: - env.window.ReleaseMouse(); + GetState().OnBlur(); break; case SDL_WINDOWEVENT_RESIZED: env.viewport.Resize(event.data1, event.data2); + GetState().OnResize(env.viewport); break; default: break; @@ -270,6 +278,17 @@ void StateControl::Commit(HeadlessApplication &app) { app.PopState(); } break; + case POP_AFTER: + while (app.HasState() && &app.GetState() != m.state) { + app.PopState(); + } + break; + case POP_UNTIL: + while (app.HasState()) { + if (app.PopState() == m.state) { + break; + } + } } } } @@ -289,83 +308,169 @@ Assets::Assets(const AssetLoader &loader) } -namespace { +void AssetLoader::LoadBlockTypes( + const string &set_name, + BlockTypeRegistry ®, + ResourceIndex &snd_index, + ResourceIndex &tex_index, + const ShapeRegistry &shapes +) const { + string full = data + set_name + ".types"; + std::ifstream file(full); + if (!file) { + throw std::runtime_error("failed to open block type file " + full); + } + TokenStreamReader in(file); + string proto; + while (in.HasMore()) { + BlockType type; + in.ReadIdentifier(type.name); + in.Skip(Token::EQUALS); + if (in.Peek().type == Token::IDENTIFIER) { + // prototype + in.ReadIdentifier(proto); + type.Copy(reg.Get(proto)); + } + type.Read(in, snd_index, tex_index, shapes); + in.Skip(Token::SEMICOLON); + reg.Add(std::move(type)); + } +} + +CubeMap AssetLoader::LoadCubeMap(const string &name) const { + string full = textures + name; + string right = full + "-right.png"; + string left = full + "-left.png"; + string top = full + "-top.png"; + string bottom = full + "-bottom.png"; + string back = full + "-back.png"; + string front = full + "-front.png"; + + CubeMap cm; + cm.Bind(); + SDL_Surface *srf; -CuboidShape block_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f }}); -StairShape stair_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f }}, { 0.0f, 0.0f }); -CuboidShape slab_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.0f, 0.5f }}); + if (!(srf = IMG_Load(right.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::RIGHT, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + + if (!(srf = IMG_Load(left.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::LEFT, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + + if (!(srf = IMG_Load(top.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::TOP, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + + if (!(srf = IMG_Load(bottom.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::BOTTOM, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + if (!(srf = IMG_Load(back.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::BACK, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + + if (!(srf = IMG_Load(front.c_str()))) throw SDLError("IMG_Load"); + try { + cm.Data(CubeMap::FRONT, *srf); + } catch (...) { + SDL_FreeSurface(srf); + throw; + } + SDL_FreeSurface(srf); + + cm.FilterNearest(); + cm.WrapEdge(); + + return cm; } -void AssetLoader::LoadBlockTypes(const std::string &set_name, BlockTypeRegistry ®, TextureIndex &tex_index) const { - string full = data + set_name + ".types"; +Font AssetLoader::LoadFont(const string &name, int size) const { + string full = fonts + name + ".ttf"; + return Font(full.c_str(), size); +} + +void AssetLoader::LoadModels( + const string &set_name, + ModelRegistry &models, + ResourceIndex &tex_index, + const ShapeRegistry &shapes +) const { + string full = data + set_name + ".models"; std::ifstream file(full); if (!file) { - throw std::runtime_error("failed to open block type file " + full); + throw std::runtime_error("failed to open model file " + full); } TokenStreamReader in(file); - string type_name; - string name; - string tex_name; - string shape_name; + string model_name; + string prop_name; while (in.HasMore()) { - in.ReadIdentifier(type_name); + in.ReadIdentifier(model_name); in.Skip(Token::EQUALS); - BlockType type; - - // read block type in.Skip(Token::ANGLE_BRACKET_OPEN); - while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) { - in.ReadIdentifier(name); + Model &model = models.Add(model_name); + while (in.HasMore() && in.Peek().type != Token::ANGLE_BRACKET_CLOSE) { + in.ReadIdentifier(prop_name); in.Skip(Token::EQUALS); - if (name == "visible") { - type.visible = in.GetBool(); - } else if (name == "texture") { - in.ReadString(tex_name); - type.texture = tex_index.GetID(tex_name); - } else if (name == "color") { - in.ReadVec(type.color); - } else if (name == "outline") { - in.ReadVec(type.outline_color); - } else if (name == "label") { - in.ReadString(type.label); - } else if (name == "luminosity") { - type.luminosity = in.GetInt(); - } else if (name == "block_light") { - type.block_light = in.GetBool(); - } else if (name == "collision") { - type.collision = in.GetBool(); - } else if (name == "collide_block") { - type.collide_block = in.GetBool(); - } else if (name == "shape") { - in.ReadIdentifier(shape_name); - if (shape_name == "block") { - type.shape = &block_shape; - type.fill = { true, true, true, true, true, true }; - } else if (shape_name == "slab") { - type.shape = &slab_shape; - type.fill = { false, true, false, false, false, false }; - } else if (shape_name == "stair") { - type.shape = &stair_shape; - type.fill = { false, true, false, false, false, true }; - } else { - throw runtime_error("unknown block shape: " + shape_name); - } + if (prop_name == "root") { + model.RootPart().Read(in, tex_index, shapes); + } else if (prop_name == "body") { + model.SetBody(in.GetULong()); + } else if (prop_name == "eyes") { + model.SetEyes(in.GetULong()); } else { - throw runtime_error("unknown block property: " + name); + while (in.HasMore() && in.Peek().type != Token::SEMICOLON) { + in.Next(); + } } in.Skip(Token::SEMICOLON); } + model.Enumerate(); in.Skip(Token::ANGLE_BRACKET_CLOSE); in.Skip(Token::SEMICOLON); - - reg.Add(type); } } -Font AssetLoader::LoadFont(const string &name, int size) const { - string full = fonts + name + ".ttf"; - return Font(full.c_str(), size); +void AssetLoader::LoadShapes(const string &set_name, ShapeRegistry &shapes) const { + string full = data + set_name + ".shapes"; + std::ifstream file(full); + if (!file) { + throw std::runtime_error("failed to open shape file " + full); + } + TokenStreamReader in(file); + string shape_name; + while (in.HasMore()) { + in.ReadIdentifier(shape_name); + in.Skip(Token::EQUALS); + Shape &shape = shapes.Add(shape_name); + shape.Read(in); + in.Skip(Token::SEMICOLON); + } } Sound AssetLoader::LoadSound(const string &name) const { @@ -402,7 +507,7 @@ void AssetLoader::LoadTexture(const string &name, ArrayTexture &tex, int layer) SDL_FreeSurface(srf); } -void AssetLoader::LoadTextures(const TextureIndex &index, ArrayTexture &tex) const { +void AssetLoader::LoadTextures(const ResourceIndex &index, ArrayTexture &tex) const { // TODO: where the hell should that size come from? tex.Reserve(16, 16, index.Size(), Format()); for (const auto &entry : index.Entries()) { @@ -411,22 +516,6 @@ void AssetLoader::LoadTextures(const TextureIndex &index, ArrayTexture &tex) con } -TextureIndex::TextureIndex() -: id_map() { - -} - -int TextureIndex::GetID(const string &name) { - auto entry = id_map.find(name); - if (entry == id_map.end()) { - auto result = id_map.emplace(name, Size()); - return result.first->second; - } else { - return entry->second; - } -} - - void FrameCounter::EnterFrame() noexcept { last_enter = SDL_GetTicks(); last_tick = last_enter;