X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp%2Fapp.cpp;h=8f3801c3893709a0bc0c92ee652158e25c40c6fd;hb=65dbb0391afb6867bd9b388c6351b947a022abad;hp=880dc7118eaf2fcaa43e93b2a2e92c6ec91de5f1;hpb=f5e5e8522b94a6b81a137d4bca7665ef15bcd2c6;p=blank.git diff --git a/src/app/app.cpp b/src/app/app.cpp index 880dc71..8f3801c 100644 --- a/src/app/app.cpp +++ b/src/app/app.cpp @@ -4,19 +4,25 @@ #include "FrameCounter.hpp" #include "State.hpp" #include "StateControl.hpp" +#include "TextureIndex.hpp" #include "init.hpp" #include "../audio/Sound.hpp" #include "../graphics/ArrayTexture.hpp" #include "../graphics/Font.hpp" #include "../graphics/Texture.hpp" +#include "../io/TokenStreamReader.hpp" +#include "../model/shapes.hpp" #include "../world/BlockType.hpp" +#include "../world/BlockTypeRegistry.hpp" #include "../world/Entity.hpp" +#include #include #include #include +using std::runtime_error; using std::string; @@ -219,10 +225,85 @@ void StateControl::Commit(Application &app) { Assets::Assets(const string &base) : fonts(base + "fonts/") , sounds(base + "sounds/") -, textures(base + "textures/") { +, textures(base + "textures/") +, data(base + "data/") +, large_ui_font(LoadFont("DejaVuSans", 24)) +, small_ui_font(LoadFont("DejaVuSans", 16)) { } +namespace { + +CuboidShape block_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f }}); +StairShape stair_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f }}, { 0.0f, 0.0f }); +CuboidShape slab_shape({{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.0f, 0.5f }}); + +} + +void Assets::LoadBlockTypes(const std::string &set_name, BlockTypeRegistry ®, TextureIndex &tex_index) const { + string full = data + set_name + ".types"; + std::ifstream file(full); + if (!file) { + throw std::runtime_error("failed to open block type file " + full); + } + TokenStreamReader in(file); + string type_name; + string name; + string tex_name; + string shape_name; + while (in.HasMore()) { + in.ReadIdentifier(type_name); + in.Skip(Token::EQUALS); + BlockType type; + + // read block type + in.Skip(Token::ANGLE_BRACKET_OPEN); + while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) { + in.ReadIdentifier(name); + in.Skip(Token::EQUALS); + if (name == "visible") { + type.visible = in.GetBool(); + } else if (name == "texture") { + in.ReadString(tex_name); + type.texture = tex_index.GetID(tex_name); + } else if (name == "color") { + in.ReadVec(type.color); + } else if (name == "label") { + in.ReadString(type.label); + } else if (name == "luminosity") { + type.luminosity = in.GetInt(); + } else if (name == "block_light") { + type.block_light = in.GetBool(); + } else if (name == "collision") { + type.collision = in.GetBool(); + } else if (name == "collide_block") { + type.collide_block = in.GetBool(); + } else if (name == "shape") { + in.ReadIdentifier(shape_name); + if (shape_name == "block") { + type.shape = &block_shape; + type.fill = { true, true, true, true, true, true }; + } else if (shape_name == "slab") { + type.shape = &slab_shape; + type.fill = { false, true, false, false, false, false }; + } else if (shape_name == "stair") { + type.shape = &stair_shape; + type.fill = { false, true, false, false, false, true }; + } else { + throw runtime_error("unknown block shape: " + shape_name); + } + } else { + throw runtime_error("unknown block property: " + name); + } + in.Skip(Token::SEMICOLON); + } + in.Skip(Token::ANGLE_BRACKET_CLOSE); + in.Skip(Token::SEMICOLON); + + reg.Add(type); + } +} + Font Assets::LoadFont(const string &name, int size) const { string full = fonts + name + ".ttf"; return Font(full.c_str(), size); @@ -262,6 +343,30 @@ void Assets::LoadTexture(const string &name, ArrayTexture &tex, int layer) const SDL_FreeSurface(srf); } +void Assets::LoadTextures(const TextureIndex &index, ArrayTexture &tex) const { + // TODO: where the hell should that size come from? + tex.Reserve(16, 16, index.Size(), Format()); + for (const auto &entry : index.Entries()) { + LoadTexture(entry.first, tex, entry.second); + } +} + + +TextureIndex::TextureIndex() +: id_map() { + +} + +int TextureIndex::GetID(const string &name) { + auto entry = id_map.find(name); + if (entry == id_map.end()) { + auto result = id_map.emplace(name, Size()); + return result.first->second; + } else { + return entry->second; + } +} + void FrameCounter::EnterFrame() noexcept { last_enter = SDL_GetTicks();