X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp%2Fstates.cpp;h=9cf6a9c92f878f1ca5e5702a69aa78812ca466ca;hb=bcf776b6d51aeb9147bde32da8dd0768b10db993;hp=75d9fcf638cd4d7ae8258ad8757cc8f83d9975b1;hpb=bec264c34bc5c40d40aef19c2bae40d1989ed521;p=blobs.git diff --git a/src/app/states.cpp b/src/app/states.cpp index 75d9fcf..9cf6a9c 100644 --- a/src/app/states.cpp +++ b/src/app/states.cpp @@ -124,7 +124,7 @@ void MasterState::OnRender(graphics::Viewport &viewport) { assets.shaders.creature_skin.SetTexture(assets.textures.skins); // TODO: extend to nearby bodies as well for (auto c : cam.Reference().Creatures()) { - assets.shaders.creature_skin.SetM(cam.Model(c->GetBody()) * glm::mat4(c->LocalTransform())); + assets.shaders.creature_skin.SetM(cam.Model(cam.Reference()) * glm::mat4(c->LocalTransform())); c->Draw(assets, viewport); }