X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp.cpp;h=cfb16822897a01027da39d62c3624da6fe7fd52b;hb=46509f82dcea114b004c53a7f3a9608f2518077f;hp=716fb3caa4ee7530ddddcaa47975de228efd58a6;hpb=b4995967309bf5570161db2287e27b84ca94ab9a;p=blank.git diff --git a/src/app.cpp b/src/app.cpp index 716fb3c..cfb1682 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -1,7 +1,5 @@ #include "app.hpp" -#include "geometry.hpp" - #include #include @@ -17,26 +15,23 @@ Application::Application() , init_glew() , program() , cam() -, hud() , world() -, controller(world.Player()) -, outline() -, outline_visible(false) -, outline_transform(1.0f) -, running(false) -, place(false) -, remove(false) -, pick(false) -, remove_id(0) -, place_id(1) { +, interface(world) +, test_controller(MakeTestEntity(world)) +, running(false) { GLContext::EnableVSync(); - hud.Viewport(960, 600); - hud.Display(*world.BlockTypes()[place_id]); - glClearColor(0.0, 0.0, 0.0, 1.0); } +Entity &Application::MakeTestEntity(World &world) { + Entity &e = world.AddEntity(); + e.Position({ 0.0f, 0.0f, 0.0f }); + e.SetShape(world.BlockTypes()[1]->shape, { 1.0f, 1.0f, 0.0f }); + e.AngularVelocity(glm::quat(glm::vec3{ 0.00001f, 0.000006f, 0.000013f })); + return e; +} + void Application::RunN(size_t n) { Uint32 last = SDL_GetTicks(); @@ -91,33 +86,34 @@ void Application::HandleEvents() { switch (event.type) { case SDL_KEYDOWN: case SDL_KEYUP: - controller.HandleKeyboard(event.key); + interface.Handle(event.key); break; case SDL_MOUSEBUTTONDOWN: - if (event.button.button == 1) { - // left - remove = true; - } else if (event.button.button == 2) { - // middle - pick = true; - } else if (event.button.button == 3) { - // right - place = true; - } + interface.Handle(event.button); break; case SDL_MOUSEMOTION: - controller.HandleMouse(event.motion); + interface.Handle(event.motion); + break; + case SDL_MOUSEWHEEL: + interface.Handle(event.wheel); break; case SDL_QUIT: running = false; break; case SDL_WINDOWEVENT: switch (event.window.event) { + case SDL_WINDOWEVENT_FOCUS_GAINED: + window.GrabMouse(); + break; + case SDL_WINDOWEVENT_FOCUS_LOST: + window.ReleaseMouse(); + break; case SDL_WINDOWEVENT_RESIZED: cam.Viewport(event.window.data1, event.window.data2); - hud.Viewport(event.window.data1, event.window.data2); + interface.Handle(event.window); break; default: + interface.Handle(event.window); break; } break; @@ -128,52 +124,9 @@ void Application::HandleEvents() { } void Application::Update(int dt) { - controller.Update(dt); + interface.Update(dt); + test_controller.Update(dt); world.Update(dt); - - Ray aim = controller.Aim(); - Chunk *chunk; - int blkid; - float dist; - glm::vec3 normal; - if (world.Intersection(aim, glm::mat4(1.0f), &chunk, &blkid, &dist, &normal)) { - outline_visible = true; - outline.Clear(); - chunk->Type(chunk->BlockAt(blkid)).FillOutlineModel(outline); - outline_transform = glm::scale(glm::mat4(1.0f), glm::vec3(1.0002f)); - outline_transform = chunk->Transform(world.Player().ChunkCoords()); - outline_transform *= chunk->ToTransform(blkid); - } else { - outline_visible = false; - } - - if (pick) { - if (chunk) { - place_id = chunk->BlockAt(blkid).type; - hud.Display(*world.BlockTypes()[place_id]); - } - pick = false; - } - if (remove) { - if (chunk) { - chunk->BlockAt(blkid).type = remove_id; - chunk->Invalidate(); - } - remove = false; - } - if (place) { - if (chunk) { - Chunk *mod_chunk = chunk; - glm::vec3 next_pos = Chunk::ToCoords(blkid) + normal; - if (!Chunk::InBounds(next_pos)) { - mod_chunk = &world.Next(*chunk, normal); - next_pos -= normal * glm::vec3(Chunk::Extent()); - } - mod_chunk->BlockAt(next_pos).type = place_id; - mod_chunk->Invalidate(); - } - place = false; - } } void Application::Render() { @@ -184,12 +137,7 @@ void Application::Render() { program.SetProjection(cam.Projection()); world.Render(program); - if (outline_visible) { - program.SetM(outline_transform); - outline.Draw(); - } - - hud.Render(program); + interface.Render(program); window.Flip(); }