X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp.hpp;h=e1f328ac5e7717acf37fd933c62ad3f5843d8f93;hb=41e0223ec090142bf03066f4f5fc1f5005095072;hp=8bafb2368d4f685c7b60f629e5bcd39e6b883fca;hpb=ea1ce7b0fb7709ae56977480821ac96a231a0686;p=blank.git diff --git a/src/app.hpp b/src/app.hpp index 8bafb23..e1f328a 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -5,9 +5,12 @@ #include #include "camera.hpp" +#include "controller.hpp" +#include "hud.hpp" #include "init.hpp" #include "model.hpp" #include "shader.hpp" +#include "world.hpp" namespace blank { @@ -16,7 +19,6 @@ class Application { public: Application(); - ~Application(); Application(const Application &) = delete; Application &operator =(const Application &) = delete; @@ -25,6 +27,7 @@ public: void Loop(int dt); void HandleEvents(); + void Update(int dt); void Render(); private: @@ -34,19 +37,28 @@ private: Window window; GLContext ctx; InitGLEW init_glew; - Program program; + DirectionalLighting program; + float move_velocity; float pitch_sensitivity; float yaw_sensitivity; Camera cam; - Model model; + HUD hud; + World world; + OutlineModel outline; - GLuint vtx_buf; - GLuint mvp_handle; + bool outline_visible; + glm::mat4 outline_transform; bool running; + bool front, back, left, right, up, down; + bool place, remove, pick; + + int remove_id; + int place_id; + }; }