X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FAttackTypeMenu.h;h=4b38dd3bd45d2ecf908fb0242df93d94e5a13123;hb=19f0f64186c38fab38fe802bc1b797b1418d573a;hp=26a9dd9d07089ea128fe566c884c01fd0d30d045;hpb=628b3a7276d0b330719e05504b23bafcf88f8fca;p=l2e.git diff --git a/src/battle/AttackTypeMenu.h b/src/battle/AttackTypeMenu.h index 26a9dd9..4b38dd3 100644 --- a/src/battle/AttackTypeMenu.h +++ b/src/battle/AttackTypeMenu.h @@ -8,6 +8,7 @@ #ifndef BATTLE_ATTACKTYPEMENU_H_ #define BATTLE_ATTACKTYPEMENU_H_ +#include "AttackChoice.h" #include "../geometry/Point.h" #include "../graphics/Sprite.h" @@ -17,22 +18,13 @@ namespace battle { class AttackTypeMenu { -public: - enum Icon { - SWORD, - MAGIC, - DEFEND, - IKARI, - ITEM - }; - public: explicit AttackTypeMenu(const graphics::Sprite *icons) - : icons(icons), selected(SWORD) { } + : icons(icons), selected(AttackChoice::SWORD) { } public: - void Select(Icon i) { selected = i; } - Icon Selected() const { return selected; } + void Select(AttackChoice::Type t) { selected = t; } + AttackChoice::Type Selected() const { return selected; } void Render(SDL_Surface *screen, const geometry::Point &position); int Width() const { return 3 * IconWidth(); } @@ -42,7 +34,7 @@ public: private: const graphics::Sprite *icons; - Icon selected; + AttackChoice::Type selected; };