X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FBattleState.cpp;h=6aeaae5f7e4ee98ac845c79c26f558abefba03c4;hb=c484a03fda545a6803be63aa0a35f23c26cc8e2f;hp=6fac152e64b87e94acc7d132b29c1e2878012de8;hpb=6a8010e4ce63c8959c64e841cfe6ea7a2fcd8068;p=l2e.git diff --git a/src/battle/BattleState.cpp b/src/battle/BattleState.cpp index 6fac152..6aeaae5 100644 --- a/src/battle/BattleState.cpp +++ b/src/battle/BattleState.cpp @@ -51,6 +51,13 @@ void BattleState::AddHero(const Hero &h) { ++numHeroes; } +void BattleState::NextHero() { + ++activeHero; + while (activeHero < numHeroes && heroes[activeHero].Health() == 0) { + ++activeHero; + } +} + void BattleState::SwapHeroes(int lhs, int rhs) { if (lhs < 0 || lhs >= numHeroes || rhs < 0 || rhs >= numHeroes || lhs == rhs) return; std::swap(heroes[lhs], heroes[rhs]); @@ -259,7 +266,8 @@ void BattleState::RenderMonsters(SDL_Surface *screen, const Vector &offset) void BattleState::RenderHeroes(SDL_Surface *screen, const Vector &offset) { for (int i(0); i < numHeroes; ++i) { - heroes[i].Sprite()->DrawCenterBottom(screen, heroesPositions[i] + offset, 0, 1); + int row(heroes[i].Health() > 0 ? 0 : 2); + heroes[i].Sprite()->DrawCenterBottom(screen, heroesPositions[i] + offset, 1, row); } }