X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FBattleState.cpp;h=b3ad20ede3ef4a15aec0ffb214aeccc8a74dfbba;hb=dafa7913073e730f352db1c2a76f55bbff39475c;hp=6db8efabb2c09b57184e941e524b381eeef79e0d;hpb=6d080d21d8055df9962296863b4c0954bc81410b;p=l2e.git diff --git a/src/battle/BattleState.cpp b/src/battle/BattleState.cpp index 6db8efa..b3ad20e 100644 --- a/src/battle/BattleState.cpp +++ b/src/battle/BattleState.cpp @@ -237,7 +237,7 @@ void BattleState::RenderMonsters(SDL_Surface *screen, const Vector &offset) void BattleState::RenderHeroes(SDL_Surface *screen, const Vector &offset) { for (vector::size_type i(0), end(heroes.size()); i < end; ++i) { - heroes[i].Sprite()->DrawCenterBottom(screen, heroesPositions[i] + offset); + heroes[i].Sprite()->DrawCenterBottom(screen, heroesPositions[i] + offset, 0, 1); } }