X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FBattleState.cpp;h=bf2d2c1ff1c6d084cef55c91fdc6b7b038a588ad;hb=e3a38cbb756b2f0b77afcf91bf2a397bb1677bce;hp=5547bbf8235822c64bf6d6ca6ecb49ba98df9af4;hpb=9a273798937710928304fdcc5e33a78c6f8b48be;p=l2e.git diff --git a/src/battle/BattleState.cpp b/src/battle/BattleState.cpp index 5547bbf..bf2d2c1 100644 --- a/src/battle/BattleState.cpp +++ b/src/battle/BattleState.cpp @@ -278,6 +278,10 @@ void BattleState::CalculateAttackOrder() { } void BattleState::NextAttack() { + if (Victory() || Defeat()) { + attackCursor = attackOrder.size(); + return; + } ++attackCursor; while (attackCursor < int(attackOrder.size())) { if (attackOrder[attackCursor].isMonster) { @@ -386,8 +390,9 @@ void BattleState::ApplyDamage() { } } else { for (int i(0); i < NumHeroes(); ++i) { + Hero &hero(HeroAt(i)); if (ts.IsBad(i)) { - HeroAt(i).SubtractHealth(ts.GetAmount(i)); + hero.SubtractHealth(ts.GetAmount(i)); } } }