X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FBattleState.h;h=205397a46a72db682f3085bf015a9ad266d36700;hb=d997e6743dfa0df245bc3f59ee97ecd63efb3c4f;hp=06b8fbd8291fbf3cd41136013d901da28028b3aa;hpb=59c61fdee1833094018d21e789a3548696c91543;p=l2e.git diff --git a/src/battle/BattleState.h b/src/battle/BattleState.h index 06b8fbd..205397a 100644 --- a/src/battle/BattleState.h +++ b/src/battle/BattleState.h @@ -8,6 +8,7 @@ #ifndef BATTLE_BATTLESTATE_H_ #define BATTLE_BATTLESTATE_H_ +#include "Hero.h" #include "Monster.h" #include "../app/State.h" #include "../geometry/Point.h" @@ -30,6 +31,7 @@ public: public: void AddMonster(const Monster &); + void AddHero(const Hero &); public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); @@ -48,6 +50,7 @@ private: std::vector > monsterPositions; std::vector > heroesPositions; std::vector monsters; + std::vector heroes; };