X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FBattleState.h;h=d0a002716268f1d9209988556e0e56f77a8c3ab1;hb=aedc31b88715246abc00a0ab333bea6e17bbb780;hp=b491af862c99485c080c156836d3a2c9e7413b26;hpb=c484a03fda545a6803be63aa0a35f23c26cc8e2f;p=l2e.git diff --git a/src/battle/BattleState.h b/src/battle/BattleState.h index b491af8..d0a0027 100644 --- a/src/battle/BattleState.h +++ b/src/battle/BattleState.h @@ -19,6 +19,7 @@ #include "../app/State.h" #include "../geometry/Point.h" #include "../geometry/Vector.h" +#include "../graphics/Animation.h" #include "../graphics/Menu.h" #include @@ -117,6 +118,15 @@ public: void SetRunaway() { ranAway = true; } void ClearAllAttacks(); + struct Order { + Order(int index, bool isMonster) + : index(index), isMonster(isMonster) { } + int index; + bool isMonster; + }; + + void WriteOrder(std::vector &); + public: geometry::Vector CalculateScreenOffset(SDL_Surface *screen) const { return geometry::Vector(