X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHero.h;h=122ee94112a21aac140f95a0187923dd820afef0;hb=be7b4addf295d6193ba2527cdd17cdb524339aed;hp=44d0b4d0c3372dc9a4f320965c4cf3f06b757b72;hpb=5121f4215d725f492bea084fb94900d7e5972743;p=l2e.git diff --git a/src/battle/Hero.h b/src/battle/Hero.h index 44d0b4d..122ee94 100644 --- a/src/battle/Hero.h +++ b/src/battle/Hero.h @@ -10,6 +10,7 @@ #include "AttackChoice.h" #include "Stats.h" +#include "../geometry/Vector.h" #include "../graphics/Animation.h" #include "../graphics/Menu.h" @@ -87,6 +88,9 @@ public: const graphics::Animation *AttackAnimation() const { return attackAnimation; } const graphics::Animation *SpellAnimation() const { return spellAnimation; } + geometry::Vector &Position() { return position; } + const geometry::Vector &Position() const { return position; } + graphics::Menu &SpellMenu() { return spellMenu; } const graphics::Menu &SpellMenu() const { return spellMenu; } graphics::Menu &IkariMenu() { return ikariMenu; } @@ -126,6 +130,8 @@ public: void SetAttackAnimation(const graphics::Animation *a) { attackAnimation = a; } void SetSpellAnimation(const graphics::Animation *a) { spellAnimation = a; } + static void CreateTypeDescription(); + private: const char *name; graphics::Sprite *sprite; @@ -143,6 +149,8 @@ private: graphics::AnimationRunner animation; + geometry::Vector position; + graphics::Menu spellMenu; graphics::Menu ikariMenu; @@ -151,13 +159,13 @@ private: // TODO: vector does not seem to be a good choice std::vector spells; - Uint16 maxHealth, health; - Uint16 maxMana, mana; + int maxHealth, health; + int maxMana, mana; Stats stats; - Uint8 level; - Uint8 ip; + int level; + int ip; };