X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;fp=src%2Fbattle%2FHeroTag.h;h=c21f8570b63c5de5b2668502f3e876f9c806fd80;hb=62c0a1d0ac98eb51418e4daa59e80b6cc97b522f;hp=5f122cf5d5b77fd24eb3f1f5e3a0d9502ad46681;hpb=41983a2cd8dbbfe6adc02cdfccbf5c2887306e51;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index 5f122cf..c21f857 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -23,34 +23,25 @@ namespace graphics { namespace battle { -class AttackChoice; -struct Resources; +class BattleState; class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; - -public: - HeroTag() : hero(0), choice(0), res(0), align(LEFT) { }; - HeroTag(const Hero *hero, const AttackChoice *choice, const Resources *res, Alignment align) - : hero(hero), choice(choice), res(res), align(align) { } + HeroTag() : battle(0), index(0) { }; + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } ~HeroTag() { } public: - const graphics::Sprite *HeroSprite() const { return hero->Sprite(); } + const graphics::Sprite *HeroSprite() const; geometry::Vector HeroOffset() const; void Render(SDL_Surface *screen, int width, int height, geometry::Point position, bool active) const; private: - const Hero *hero; - const AttackChoice *choice; - const Resources *res; - Alignment align; + const BattleState *battle; + int index; };