X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=24c8f8a6da4109c4e564023d9f1211cd83e98a0b;hb=a3ba4dc677ad7c92eeb78b20b642241563605c9d;hp=e0d3a5aa4ac381f9600305cb19a4caa79241f509;hpb=010a336797f1419945bed60560cc61fb492793f4;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index e0d3a5a..24c8f8a 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -1,39 +1,31 @@ -/* - * HeroTag.h - * - * Created on: Aug 6, 2012 - * Author: holy - */ - #ifndef BATTLE_HEROTAG_H_ #define BATTLE_HEROTAG_H_ -#include "../geometry/Point.h" +#include "fwd.h" +#include "Hero.h" +#include "../math/Vector.h" +#include "../graphics/fwd.h" #include namespace battle { -class Hero; - class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; + HeroTag() : battle(0), index(0) { } + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } public: - HeroTag(const Hero *hero, Alignment align) : hero(hero), align(align) { } - ~HeroTag() { } + const graphics::Sprite *HeroSprite() const; + math::Vector HeroOffset() const; -public: - void Render(SDL_Surface *screen, int width, int height, geometry::Point position) const; + void Render(SDL_Surface *screen, int width, int height, const math::Vector &position, bool active) const; private: - const Hero *hero; - Alignment align; + const BattleState *battle; + int index; };