X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=8750081148cb8c94b58c845d411cf6cfd462947a;hb=93cd8cb0f16c1809d76faa33ed6f281a3276140b;hp=5f122cf5d5b77fd24eb3f1f5e3a0d9502ad46681;hpb=3c72a71fbf6de96333a641051a20c6bf8b3a5df3;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index 5f122cf..8750081 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -9,7 +9,6 @@ #define BATTLE_HEROTAG_H_ #include "Hero.h" -#include "../geometry/Point.h" #include "../geometry/Vector.h" #include @@ -23,34 +22,24 @@ namespace graphics { namespace battle { -class AttackChoice; -struct Resources; +class BattleState; class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; + HeroTag() : battle(0), index(0) { } + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } public: - HeroTag() : hero(0), choice(0), res(0), align(LEFT) { }; - HeroTag(const Hero *hero, const AttackChoice *choice, const Resources *res, Alignment align) - : hero(hero), choice(choice), res(res), align(align) { } - ~HeroTag() { } - -public: - const graphics::Sprite *HeroSprite() const { return hero->Sprite(); } + const graphics::Sprite *HeroSprite() const; geometry::Vector HeroOffset() const; - void Render(SDL_Surface *screen, int width, int height, geometry::Point position, bool active) const; + void Render(SDL_Surface *screen, int width, int height, const geometry::Vector &position, bool active) const; private: - const Hero *hero; - const AttackChoice *choice; - const Resources *res; - Alignment align; + const BattleState *battle; + int index; };