X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=9ce1963cb854209d8ef177a9080deb5dbdada9c6;hb=f552d26f537af9fa48255bd71cdc1a0a1b860bac;hp=f1408fd1882b6c5b0dfb413ba37a24702e617f7f;hpb=f0f4fa6f537c383c77ab586e068e9679b8df1300;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index f1408fd..9ce1963 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -8,23 +8,15 @@ #ifndef BATTLE_HEROTAG_H_ #define BATTLE_HEROTAG_H_ +#include "fwd.h" #include "Hero.h" -#include "../geometry/Point.h" #include "../geometry/Vector.h" +#include "../graphics/fwd.h" #include -namespace graphics { - class Font; - class Frame; - class Gauge; - class Sprite; -} - namespace battle { -class BattleState; - class HeroTag { public: @@ -36,7 +28,7 @@ public: const graphics::Sprite *HeroSprite() const; geometry::Vector HeroOffset() const; - void Render(SDL_Surface *screen, int width, int height, geometry::Point position, bool active) const; + void Render(SDL_Surface *screen, int width, int height, const geometry::Vector &position, bool active) const; private: const BattleState *battle;