X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=c21f8570b63c5de5b2668502f3e876f9c806fd80;hb=62c0a1d0ac98eb51418e4daa59e80b6cc97b522f;hp=d361252dec1e48070ad9197b8d112981eb662cf4;hpb=b6502719f0f02bdb4fc39aa66fa4a369ea583036;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index d361252..c21f857 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -8,7 +8,9 @@ #ifndef BATTLE_HEROTAG_H_ #define BATTLE_HEROTAG_H_ +#include "Hero.h" #include "../geometry/Point.h" +#include "../geometry/Vector.h" #include @@ -21,31 +23,25 @@ namespace graphics { namespace battle { -class AttackChoice; -class Hero; -struct Resources; +class BattleState; class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; - -public: - HeroTag(const Hero *hero, const AttackChoice *choice, const Resources *res, Alignment align) - : hero(hero), choice(choice), res(res), align(align) { } + HeroTag() : battle(0), index(0) { }; + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } ~HeroTag() { } public: + const graphics::Sprite *HeroSprite() const; + geometry::Vector HeroOffset() const; + void Render(SDL_Surface *screen, int width, int height, geometry::Point position, bool active) const; private: - const Hero *hero; - const AttackChoice *choice; - const Resources *res; - Alignment align; + const BattleState *battle; + int index; };