X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=d3bd9f56b234a5a9a0736d6677acc398422bec36;hb=d7d5ff97b2e4136141f5603d0ec9cef1d4467749;hp=e0d3a5aa4ac381f9600305cb19a4caa79241f509;hpb=010a336797f1419945bed60560cc61fb492793f4;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index e0d3a5a..d3bd9f5 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -1,42 +1,40 @@ -/* - * HeroTag.h - * - * Created on: Aug 6, 2012 - * Author: holy - */ - #ifndef BATTLE_HEROTAG_H_ #define BATTLE_HEROTAG_H_ -#include "../geometry/Point.h" +namespace battle { + class BattleState; +} +namespace graphics { + class Sprite; +} +namespace math { + template + class Vector; +} #include namespace battle { -class Hero; - class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; + HeroTag() : battle(0), index(0) { } + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } public: - HeroTag(const Hero *hero, Alignment align) : hero(hero), align(align) { } - ~HeroTag() { } + const graphics::Sprite *HeroSprite() const; + math::Vector HeroOffset() const; -public: - void Render(SDL_Surface *screen, int width, int height, geometry::Point position) const; + void Render(SDL_Surface *screen, int width, int height, const math::Vector &position, bool active) const; private: - const Hero *hero; - Alignment align; + const BattleState *battle; + int index; }; } -#endif /* BATTLE_HEROTAG_H_ */ +#endif