X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FHeroTag.h;h=f1408fd1882b6c5b0dfb413ba37a24702e617f7f;hb=b53c2ec2621ccc654e819cb203dc26e0a482bd41;hp=542b8c1b34190d1d53e2b2d5e92848d6ec252162;hpb=ca31ddeab37eebaa2de5e5b1c94974fac06d418b;p=l2e.git diff --git a/src/battle/HeroTag.h b/src/battle/HeroTag.h index 542b8c1..f1408fd 100644 --- a/src/battle/HeroTag.h +++ b/src/battle/HeroTag.h @@ -8,7 +8,9 @@ #ifndef BATTLE_HEROTAG_H_ #define BATTLE_HEROTAG_H_ +#include "Hero.h" #include "../geometry/Point.h" +#include "../geometry/Vector.h" #include @@ -21,36 +23,24 @@ namespace graphics { namespace battle { -class AttackChoice; -class Hero; +class BattleState; class HeroTag { public: - enum Alignment { - LEFT, - RIGHT - }; + HeroTag() : battle(0), index(0) { } + HeroTag(const BattleState *battle, int heroIndex) + : battle(battle), index(heroIndex) { } public: - HeroTag(const Hero *hero, const AttackChoice *choice, const graphics::Frame *frame, const graphics::Frame *activeFrame, const graphics::Gauge *healthGauge, const graphics::Gauge *manaGauge, const graphics::Gauge *ikariGauge, const graphics::Sprite *sprites, const graphics::Font *font, Alignment align) - : hero(hero), choice(choice), frame(frame), activeFrame(activeFrame), healthGauge(healthGauge), manaGauge(manaGauge), ikariGauge(ikariGauge), sprites(sprites), font(font), align(align) { } - ~HeroTag() { } + const graphics::Sprite *HeroSprite() const; + geometry::Vector HeroOffset() const; -public: void Render(SDL_Surface *screen, int width, int height, geometry::Point position, bool active) const; private: - const Hero *hero; - const AttackChoice *choice; - const graphics::Frame *frame; - const graphics::Frame *activeFrame; - const graphics::Gauge *healthGauge; - const graphics::Gauge *manaGauge; - const graphics::Gauge *ikariGauge; - const graphics::Sprite *sprites; - const graphics::Font *font; - Alignment align; + const BattleState *battle; + int index; };