X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FMonster.cpp;h=498a8c6094ff181d311a334c337f1d9a70cdbf06;hb=7252571fb926a187c4c40e8f4eec718f16d63ffa;hp=ec179e488d3b5b0e19212204f0fff08a2585d9a1;hpb=9d5e525f2bd9035e9add815e287313d09c1bf0fd;p=l2e.git diff --git a/src/battle/Monster.cpp b/src/battle/Monster.cpp index ec179e4..498a8c6 100644 --- a/src/battle/Monster.cpp +++ b/src/battle/Monster.cpp @@ -7,6 +7,11 @@ #include "Monster.h" +#include "../loader/TypeDescription.h" + +using loader::FieldDescription; +using loader::TypeDescription; + namespace battle { Monster::Monster() @@ -16,6 +21,10 @@ Monster::Monster() , attackScript(0) , defenseScript(0) +, meleeAnimation(0) +, attackAnimation(0) +, spellAnimation(0) + , maxHealth(0) , health(0) , maxMana(0) @@ -42,4 +51,38 @@ void Monster::SubtractHealth(int amount) { } } + +void Monster::CreateTypeDescription() { + Monster m; + + int animationId(TypeDescription::GetTypeId("Animation")); + int numberId(TypeDescription::GetTypeId("Number")); + int spriteId(TypeDescription::GetTypeId("Sprite")); + int statsId(TypeDescription::GetTypeId("Stats")); + int stringId(TypeDescription::GetTypeId("String")); + + TypeDescription &td(TypeDescription::CreateOrGet("Monster")); + td.SetDescription("All data of a monster."); + td.SetConstructor(&Construct); + td.SetSize(sizeof(Monster)); + + td.AddField("name", FieldDescription(((char *)&m.name) - ((char *)&m), stringId).SetReferenced()); + td.AddField("sprite", FieldDescription(((char *)&m.sprite) - ((char *)&m), spriteId).SetReferenced()); + td.AddField("level", FieldDescription(((char *)&m.level) - ((char *)&m), numberId)); + + td.AddField("maxHealth", FieldDescription(((char *)&m.maxHealth) - ((char *)&m), numberId)); + td.AddField("health", FieldDescription(((char *)&m.health) - ((char *)&m), numberId)); + td.AddField("maxMana", FieldDescription(((char *)&m.maxMana) - ((char *)&m), numberId)); + td.AddField("mana", FieldDescription(((char *)&m.mana) - ((char *)&m), numberId)); + td.AddField("stats", FieldDescription(((char *)&m.stats) - ((char *)&m), statsId)); + + td.AddField("attackAnimation", FieldDescription(((char *)&m.attackAnimation) - ((char *)&m), animationId).SetReferenced()); + td.AddField("spellAnimation", FieldDescription(((char *)&m.spellAnimation) - ((char *)&m), animationId).SetReferenced()); + td.AddField("meleeAnimation", FieldDescription(((char *)&m.meleeAnimation) - ((char *)&m), animationId).SetReferenced()); +} + +void Monster::Construct(void *data) { + new (data) Monster; +} + }