X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FMonster.h;h=8d68085642ec9fce454b5fe56cd2cfd97901c017;hb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;hp=c5c75caa1ad2d5bd83f4db0d52ed27a81a3d4555;hpb=c45562467a2845a9f5b6942e8bf091251f5d16d6;p=l2e.git diff --git a/src/battle/Monster.h b/src/battle/Monster.h index c5c75ca..8d68085 100644 --- a/src/battle/Monster.h +++ b/src/battle/Monster.h @@ -1,29 +1,22 @@ -/* - * Monster.h - * - * Created on: Aug 3, 2012 - * Author: holy - */ - #ifndef BATTLE_MONSTER_H_ #define BATTLE_MONSTER_H_ #include "AttackChoice.h" -#include "Stats.h" +#include "../common/fwd.h" +#include "../common/Stats.h" #include "../geometry/Vector.h" #include "../graphics/Animation.h" +#include "../graphics/fwd.h" #include -namespace common { class Item; } -namespace graphics { - class Sprite; -} - namespace battle { class Monster { +public: + static const int TYPE_ID = 202; + public: Monster(); ~Monster(); @@ -42,8 +35,8 @@ public: Uint16 Mana() const { return mana; } int RelativeMana(int max) const { return mana * max / maxMana; } - Stats &GetStats() { return stats; } - const Stats &GetStats() const { return stats; } + common::Stats &GetStats() { return stats; } + const common::Stats &GetStats() const { return stats; } Uint16 ExpReward() const { return expReward; } Uint16 GoldReward() const { return goldReward; } @@ -74,7 +67,7 @@ public: void SetHealth(Uint16 h) { health = h; } void SetMaxMana(Uint16 m) { maxMana = m; } void SetMana(Uint16 m) { mana = m; } - void SetStats(const Stats &s) { stats = s; } + void SetStats(const common::Stats &s) { stats = s; } void SetReward(Uint16 exp, Uint16 gold) { expReward = exp; goldReward = gold; } void SetMeleeAnimation(const graphics::Animation *a) { meleeAnimation = a; } @@ -85,6 +78,7 @@ public: const AttackChoice &GetAttackChoice() const { return attackChoice; } static void CreateTypeDescription(); + static void Construct(void *); private: const char *name; @@ -103,15 +97,15 @@ private: AttackChoice attackChoice; - Uint16 maxHealth, health; - Uint16 maxMana, mana; + int maxHealth, health; + int maxMana, mana; - Stats stats; + common::Stats stats; - Uint16 expReward, goldReward; + int expReward, goldReward; - Uint8 level; - Uint8 dropChance; + int level; + int dropChance; };