X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FMoveMenu.cpp;h=1b49f01cb014cc817e43d71f19c7050e2c44a6ca;hb=e518ac67cf94e244df16078dcbc536e6b659e758;hp=4d5ff792be7d047f0ca42b75a54ed5528a5274a7;hpb=628b3a7276d0b330719e05504b23bafcf88f8fca;p=l2e.git diff --git a/src/battle/MoveMenu.cpp b/src/battle/MoveMenu.cpp index 4d5ff79..1b49f01 100644 --- a/src/battle/MoveMenu.cpp +++ b/src/battle/MoveMenu.cpp @@ -1,22 +1,13 @@ -/* - * MoveMenu.cpp - * - * Created on: Aug 7, 2012 - * Author: holy - */ - #include "MoveMenu.h" -#include "../geometry/operators.h" #include "../geometry/Vector.h" #include "../graphics/Sprite.h" -using geometry::Point; using geometry::Vector; namespace battle { -void MoveMenu::Render(SDL_Surface *screen, const geometry::Point &position) { +void MoveMenu::Render(SDL_Surface *screen, const geometry::Vector &position) { Vector attackOffset(0, IconHeight()); Vector changeOffset(0, 0); Vector runOffset(0, 2 * IconHeight());