X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FMoveMenu.cpp;h=849f694a042e21f78d67e29bcfd36fe7b37305b5;hb=520af5a8ef4fdfd4156377d4fccd93eecd450f0f;hp=4d5ff792be7d047f0ca42b75a54ed5528a5274a7;hpb=628b3a7276d0b330719e05504b23bafcf88f8fca;p=l2e.git diff --git a/src/battle/MoveMenu.cpp b/src/battle/MoveMenu.cpp index 4d5ff79..849f694 100644 --- a/src/battle/MoveMenu.cpp +++ b/src/battle/MoveMenu.cpp @@ -7,16 +7,14 @@ #include "MoveMenu.h" -#include "../geometry/operators.h" #include "../geometry/Vector.h" #include "../graphics/Sprite.h" -using geometry::Point; using geometry::Vector; namespace battle { -void MoveMenu::Render(SDL_Surface *screen, const geometry::Point &position) { +void MoveMenu::Render(SDL_Surface *screen, const geometry::Vector &position) { Vector attackOffset(0, IconHeight()); Vector changeOffset(0, 0); Vector runOffset(0, 2 * IconHeight());