X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FResources.h;h=719eec48f6428a94a9e126c4f908ac499c6161a1;hb=622b633b3c284b3b44c8cbb71528d20b97fe8d59;hp=5cc8903131f84a7f625f2820a08f2da5f5b0166b;hpb=923422e6a71f57b8fa24b826d1e2914faa144081;p=l2e.git diff --git a/src/battle/Resources.h b/src/battle/Resources.h index 5cc8903..719eec4 100644 --- a/src/battle/Resources.h +++ b/src/battle/Resources.h @@ -8,7 +8,9 @@ #ifndef BATTLE_RESOURCES_H_ #define BATTLE_RESOURCES_H_ -#include "../graphics/Menu.h" +#include "../graphics/Color.h" + +#include namespace common { class Inventory; @@ -16,6 +18,7 @@ namespace common { class Spell; } namespace graphics { + class Animation; class Font; class Frame; class Gauge; @@ -36,6 +39,8 @@ struct Resources { graphics::Frame *heroTagFrame; graphics::Frame *activeHeroTagFrame; + graphics::Frame *smallHeroTagFrame; + graphics::Frame *lastSmallHeroTagFrame; graphics::Font *heroTagFont; graphics::Sprite *heroTagLabels; @@ -55,18 +60,23 @@ struct Resources { graphics::Sprite *itemTargetCursor; const char *spellMenuHeadline; - graphics::Menu spellMenuPrototype; + graphics::MenuProperties *spellMenuProperties; common::Inventory *inventory; const char *itemMenuHeadline; - graphics::Menu itemMenuPrototype; + graphics::MenuProperties *itemMenuProperties; const char *ikariMenuHeadline; - graphics::Menu ikariMenuPrototype; + graphics::MenuProperties *ikariMenuProperties; const char *noEquipmentText; const char *escapeText; + const graphics::Animation *numberAnimationPrototype; + + const graphics::Sprite *bigNumberSprite; + const graphics::Sprite *greenNumberSprite; + graphics::Sprite *weaponMenuIcon; graphics::Sprite *armorMenuIcon; graphics::Sprite *shieldMenuIcon; @@ -74,6 +84,19 @@ struct Resources { graphics::Sprite *ringMenuIcon; graphics::Sprite *jewelMenuIcon; + int levelLabelCol; + int levelLabelRow; + int healthLabelCol; + int healthLabelRow; + int manaLabelCol; + int manaLabelRow; + int moveLabelCol; + int moveLabelRow; + int ikariLabelCol; + int ikariLabelRow; + + graphics::Color heroesBgColor; + Resources() : swapCursor(0) @@ -86,6 +109,8 @@ struct Resources { , heroTagFrame(0) , activeHeroTagFrame(0) + , smallHeroTagFrame(0) + , lastSmallHeroTagFrame(0) , heroTagFont(0) , heroTagLabels(0) @@ -105,19 +130,38 @@ struct Resources { , itemTargetCursor(0) , spellMenuHeadline("") + , spellMenuProperties(0) , inventory(0) , itemMenuHeadline("") + , itemMenuProperties(0) , ikariMenuHeadline("") + , ikariMenuProperties(0) , noEquipmentText("") , escapeText("") + , numberAnimationPrototype(0) + , bigNumberSprite(0) + , greenNumberSprite(0) + , weaponMenuIcon(0) , armorMenuIcon(0) , shieldMenuIcon(0) , helmetMenuIcon(0) , ringMenuIcon(0) , jewelMenuIcon(0) + + , levelLabelCol(0) + , levelLabelRow(0) + , healthLabelCol(0) + , healthLabelRow(0) + , manaLabelCol(0) + , manaLabelRow(0) + , moveLabelCol(0) + , moveLabelRow(0) + , ikariLabelCol(0) + , ikariLabelRow(0) + { } };