X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FPerformAttacks.cpp;fp=src%2Fbattle%2Fstates%2FPerformAttacks.cpp;h=fac7cdf855aa42a4c8422f38e5ebd715afd52608;hb=e1edc92c4fb834c8061118e89c0d7e239742b030;hp=665756fcf38d8639cbe2fcbf8216ab540f0fca95;hpb=a67f7e662c85b2b8d46f26a3c6e018b2df6eb318;p=l2e.git diff --git a/src/battle/states/PerformAttacks.cpp b/src/battle/states/PerformAttacks.cpp index 665756f..fac7cdf 100644 --- a/src/battle/states/PerformAttacks.cpp +++ b/src/battle/states/PerformAttacks.cpp @@ -10,6 +10,7 @@ #include "../BattleState.h" #include "../Hero.h" #include "../Monster.h" +#include "../TargetSelection.h" #include "../../app/Application.h" #include "../../app/Input.h" #include "../../common/Ikari.h" @@ -216,6 +217,7 @@ void PerformAttacks::Render(SDL_Surface *screen) { battle->RenderBackground(screen, offset); battle->RenderMonsters(screen, offset); battle->RenderHeroes(screen, offset); + battle->RenderCapsule(screen, offset); battle->RenderSmallHeroTags(screen, offset); RenderTitleBar(screen, offset); RenderNumbers(screen, offset);