X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FPerformAttacks.h;h=adbf3ba8f7e84b80399dd3b5ad4a7e34bd7c9d04;hb=092a2dd175a4001a495c84ee85211734fb928c83;hp=b8623698f5734715b3818c0fe6d375fa9a1b437c;hpb=67f6bb1d9727e7d1e2140cf2913aa89ebba84bf5;p=l2e.git diff --git a/src/battle/states/PerformAttacks.h b/src/battle/states/PerformAttacks.h index b862369..adbf3ba 100644 --- a/src/battle/states/PerformAttacks.h +++ b/src/battle/states/PerformAttacks.h @@ -11,7 +11,7 @@ #include "../../app/State.h" #include "../NumberAnimation.h" -#include "../../geometry/Vector.h" +#include "../../math/Vector.h" #include "../../graphics/Animation.h" #include @@ -30,7 +30,7 @@ public: public: virtual void HandleEvents(const app::Input &); - virtual void UpdateWorld(float deltaT); + virtual void UpdateWorld(Uint32 deltaT); virtual void Render(SDL_Surface *); private: @@ -49,9 +49,9 @@ private: private: void AddNumberAnimations(const TargetSelection &); - void RenderTitleBar(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderNumbers(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderTargetAnimation(SDL_Surface *screen, const geometry::Vector &offset) const; + void RenderTitleBar(SDL_Surface *screen, const math::Vector &offset) const; + void RenderNumbers(SDL_Surface *screen, const math::Vector &offset) const; + void RenderTargetAnimation(SDL_Surface *screen, const math::Vector &offset) const; private: BattleState *battle; @@ -61,7 +61,7 @@ private: app::Timer titleBarTimer; app::Timer targetAnimationTimer; std::vector numberAnimation; - std::vector > numberPosition; + std::vector > numberPosition; int cursor; };