X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FPerformAttacks.h;h=e52160c077c930848a958d8db82401a05ea82df2;hb=7252571fb926a187c4c40e8f4eec718f16d63ffa;hp=e8a878d761e6b214820ba998407c7d98087dc617;hpb=a01c2f05b5a6493d7fe097eb15e5337a095992ae;p=l2e.git diff --git a/src/battle/states/PerformAttacks.h b/src/battle/states/PerformAttacks.h index e8a878d..e52160c 100644 --- a/src/battle/states/PerformAttacks.h +++ b/src/battle/states/PerformAttacks.h @@ -13,7 +13,7 @@ #include "../BattleState.h" #include "../NumberAnimation.h" #include "../../geometry/Vector.h" -#include "../../graphics/ComplexAnimation.h" +#include "../../graphics/Animation.h" #include @@ -27,23 +27,26 @@ public: : ctrl(0), battle(battle), moveAnimation(0), targetAnimation(0), titleBarText(0), cursor(-1) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +private: + virtual void OnEnterState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnExitState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnResumeState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnPauseState(app::Application &ctrl, SDL_Surface *screen); + + virtual void OnResize(int width, int height); + private: void CheckAnimations(); bool HasAnimationsRunning() const; void ResetAnimation(); private: + void AddNumberAnimations(const TargetSelection &); + void RenderTitleBar(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderNumbers(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderTargetAnimation(SDL_Surface *screen, const geometry::Vector &offset) const; @@ -51,13 +54,13 @@ private: private: app::Application *ctrl; BattleState *battle; - graphics::Animation *moveAnimation; - graphics::Animation *targetAnimation; + graphics::AnimationRunner moveAnimation; + graphics::AnimationRunner targetAnimation; const char *titleBarText; app::Timer titleBarTimer; app::Timer targetAnimationTimer; std::vector numberAnimation; - std::vector > numberPosition; + std::vector > numberPosition; int cursor; };