X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FRunState.cpp;h=1a90e280f5f9af70c10478a22470fa9df0ddc825;hb=854e5229c3f30bf88aa08d7f0aff56a1411c3367;hp=7fdc0665c82b6bd09bc64fa2c31d033ae728ad8c;hpb=923422e6a71f57b8fa24b826d1e2914faa144081;p=l2e.git diff --git a/src/battle/states/RunState.cpp b/src/battle/states/RunState.cpp index 7fdc066..1a90e28 100644 --- a/src/battle/states/RunState.cpp +++ b/src/battle/states/RunState.cpp @@ -49,8 +49,8 @@ void RunState::Resize(int width, int height) { void RunState::HandleEvents(const Input &input) { if (timer.Finished()) { + battle->SetRunaway(); ctrl->PopState(); // pop self - ctrl->PopState(); // pop battle } } @@ -64,7 +64,7 @@ void RunState::Render(SDL_Surface *screen) { battle->RenderBackground(screen, offset); battle->RenderMonsters(screen, offset); battle->RenderHeroes(screen, offset); - // render small tags + battle->RenderSmallHeroTags(screen, offset); RenderTitleBar(screen, offset); }