X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.cpp;h=2664295929ca873055902587c0764a1f93b310a0;hb=ca31ddeab37eebaa2de5e5b1c94974fac06d418b;hp=c7a65be7a3ade4d69d9c54895d2248d24ac587d0;hpb=2a0eca649009f78028db286a67a532429cab5b88;p=l2e.git diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index c7a65be..2664295 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -101,7 +101,7 @@ void SelectAttackType::Render(SDL_Surface *screen) { void SelectAttackType::RenderMenu(SDL_Surface *screen, const Vector &offset) { Point position( (battle->BackgroundWidth() - battle->GetAttackTypeMenu().Width()) / 2, - (battle->BackgroundHeight() * 3 / 4) - (battle->GetAttackTypeMenu().Height() / 2)); + battle->BackgroundHeight() - battle->GetAttackTypeMenu().Height() - battle->GetAttackTypeMenu().Height() / 2); battle->GetAttackTypeMenu().Render(screen, position + offset); }