X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.cpp;h=3157ca7642981a9c822ea2adc0093005684e9f2b;hb=0f5f8a6eaa938f88fd3d1e92dec2462b30840e21;hp=a6e288afdd306f0ea2b29e2601f419c9cc75b575;hpb=b53c2ec2621ccc654e819cb203dc26e0a482bd41;p=l2e.git diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index a6e288a..3157ca7 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -91,7 +91,6 @@ void SelectAttackType::HandleEvents(const Input &input) { ctrl->PushState(new SelectTarget(battle, this, &ac.Selection(), battle->Res().weaponTargetCursor)); break; case AttackChoice::MAGIC: - // TODO: detect single/multiple/all attack mode if (battle->ActiveHero().CanUseMagic()) { ctrl->PushState(new SelectSpell(battle, this)); }