X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.cpp;h=786277d764900f036dbfffca578d3eacfd0db114;hb=536a8c96ebfec2a2b34f680d3d0b97db8e66d599;hp=c5e0bba3b580ebcd20886fed04996f54f590b130;hpb=57675025108b7ad3989737f18ebfeec8e5e44889;p=l2e.git diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index c5e0bba..786277d 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -7,6 +7,7 @@ #include "SelectAttackType.h" +#include "SelectIkari.h" #include "SelectItem.h" #include "SelectMoveAction.h" #include "SelectSpell.h" @@ -64,10 +65,10 @@ void SelectAttackType::HandleInput(const Input &input) { } if (input.JustPressed(Input::ACTION_A)) { - battle->SetAttackType(battle->GetAttackTypeMenu().Selected()); switch (battle->GetAttackTypeMenu().Selected()) { case AttackChoice::SWORD: // TODO: switch to target select + battle->SetAttackType(AttackChoice::SWORD); battle->NextHero(); break; case AttackChoice::MAGIC: @@ -76,11 +77,11 @@ void SelectAttackType::HandleInput(const Input &input) { } break; case AttackChoice::DEFEND: + battle->SetAttackType(AttackChoice::DEFEND); battle->NextHero(); break; case AttackChoice::IKARI: - // TODO: switch to ikari attack select - battle->NextHero(); + ctrl->PushState(new SelectIkari(battle, this)); break; case AttackChoice::ITEM: ctrl->PushState(new SelectItem(battle, this));