X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.cpp;h=c5e0bba3b580ebcd20886fed04996f54f590b130;hb=57675025108b7ad3989737f18ebfeec8e5e44889;hp=2664295929ca873055902587c0764a1f93b310a0;hpb=c8dccd84477d10dcd3ec884478a9f26c16b54ad7;p=l2e.git diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index 2664295..c5e0bba 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -7,6 +7,9 @@ #include "SelectAttackType.h" +#include "SelectItem.h" +#include "SelectMoveAction.h" +#include "SelectSpell.h" #include "../AttackChoice.h" #include "../BattleState.h" #include "../../app/Application.h" @@ -31,7 +34,10 @@ void SelectAttackType::ExitState(Application &c, SDL_Surface *screen) { } void SelectAttackType::ResumeState(Application &ctrl, SDL_Surface *screen) { - + if (battle->AttackSelectionDone()) { + // pass through + ctrl.PopState(); + } } void SelectAttackType::PauseState(Application &ctrl, SDL_Surface *screen) { @@ -61,23 +67,33 @@ void SelectAttackType::HandleInput(const Input &input) { battle->SetAttackType(battle->GetAttackTypeMenu().Selected()); switch (battle->GetAttackTypeMenu().Selected()) { case AttackChoice::SWORD: + // TODO: switch to target select battle->NextHero(); break; case AttackChoice::MAGIC: - // TODO: switch to spell select + if (battle->ActiveHero().CanUseMagic()) { + ctrl->PushState(new SelectSpell(battle, this)); + } break; case AttackChoice::DEFEND: battle->NextHero(); break; case AttackChoice::IKARI: // TODO: switch to ikari attack select + battle->NextHero(); break; case AttackChoice::ITEM: - // TODO: switch to item select + ctrl->PushState(new SelectItem(battle, this)); break; default: throw std::logic_error("selected invalid attack type"); } + } else if (input.JustPressed(Input::ACTION_B)) { + battle->SetAttackType(AttackChoice::UNDECIDED); + battle->PreviousHero(); + if (battle->BeforeFirstHero()) { + ctrl->ChangeState(new SelectMoveAction(battle)); + } } if (battle->AttackSelectionDone()) {