X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.cpp;h=f8ad21d54d9fb9a3ebe52f1fc3dc48eb6d048f0a;hb=8456b7dac2051bfd2b507a39854c1428eb4d91cd;hp=17260928af9455b7a6aaa40468a4cd52276e0da5;hpb=e27fcf693589ede18b753d5f64f9dfecfe6344bd;p=l2e.git diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index 1726092..f8ad21d 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -125,8 +125,8 @@ void SelectAttackType::Render(SDL_Surface *screen) { void SelectAttackType::RenderMenu(SDL_Surface *screen, const Vector &offset) { Point position( - (battle->BackgroundWidth() - battle->GetAttackTypeMenu().Width()) / 2, - battle->BackgroundHeight() - battle->GetAttackTypeMenu().Height() - battle->GetAttackTypeMenu().Height() / 2); + (battle->Width() - battle->GetAttackTypeMenu().Width()) / 2, + battle->Height() - battle->GetAttackTypeMenu().Height() - battle->GetAttackTypeMenu().Height() / 2); battle->GetAttackTypeMenu().Render(screen, position + offset); }