X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.h;h=17298b2244a5f33c030a4d09fbf927dca252ef9d;hb=2a1d9169e1f6c2dfe0f93ed40d5fb68d3da342af;hp=3b101881ff5d22e123438569e409b9252d53f5c5;hpb=558fd3d14ad1a9dc347998691a0b300fd334a16a;p=l2e.git diff --git a/src/battle/states/SelectAttackType.h b/src/battle/states/SelectAttackType.h index 3b10188..17298b2 100644 --- a/src/battle/states/SelectAttackType.h +++ b/src/battle/states/SelectAttackType.h @@ -8,29 +8,28 @@ #ifndef BATTLE_SELECTATTACKTYPE_H_ #define BATTLE_SELECTATTACKTYPE_H_ +#include "../fwd.h" #include "../../app/State.h" #include "../../geometry/Vector.h" namespace battle { -class AttackTypeMenu; -class BattleState; - class SelectAttackType : public app::State { public: explicit SelectAttackType(BattleState *battle) : ctrl(0), battle(battle) { } - ~SelectAttackType() { } public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(); + virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); + virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); + virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); virtual void Resize(int width, int height); - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *);