X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectAttackType.h;h=17298b2244a5f33c030a4d09fbf927dca252ef9d;hb=b27f427bbb6a1a1ee1230bacb4fce0eb3a8af240;hp=b2974bb423ecdf68105e6209c977474b358b3a7a;hpb=2a0eca649009f78028db286a67a532429cab5b88;p=l2e.git diff --git a/src/battle/states/SelectAttackType.h b/src/battle/states/SelectAttackType.h index b2974bb..17298b2 100644 --- a/src/battle/states/SelectAttackType.h +++ b/src/battle/states/SelectAttackType.h @@ -8,21 +8,18 @@ #ifndef BATTLE_SELECTATTACKTYPE_H_ #define BATTLE_SELECTATTACKTYPE_H_ +#include "../fwd.h" #include "../../app/State.h" #include "../../geometry/Vector.h" namespace battle { -class AttackTypeMenu; -class BattleState; - class SelectAttackType : public app::State { public: explicit SelectAttackType(BattleState *battle) : ctrl(0), battle(battle) { } - ~SelectAttackType() { } public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); @@ -32,7 +29,7 @@ public: virtual void Resize(int width, int height); - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *);