X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectIkari.cpp;h=22853ce725c36d76fb09f0ef8e153efc3fc9c5d0;hb=520af5a8ef4fdfd4156377d4fccd93eecd450f0f;hp=87436b0faad8d862a58f82f185013d309a8f4fc9;hpb=d20fa78a0dcbc95a69bb6077d2081d42b74a2d1a;p=l2e.git diff --git a/src/battle/states/SelectIkari.cpp b/src/battle/states/SelectIkari.cpp index 87436b0..22853ce 100644 --- a/src/battle/states/SelectIkari.cpp +++ b/src/battle/states/SelectIkari.cpp @@ -62,8 +62,7 @@ void SelectIkari::HandleEvents(const Input &input) { ac.Selection().SelectMonsters(); } if (ikari->GetTargetingMode().TargetsAll()) { - ac.SetType(AttackChoice::MAGIC); - // TODO: remove item from inventory + ac.SetType(AttackChoice::IKARI); ac.SetItem(battle->ActiveHero().IkariMenu().Selected()); battle->NextHero(); ctrl->PopState(); @@ -119,7 +118,7 @@ void SelectIkari::RenderHeadline(SDL_Surface *screen, const Vector &offset) Vector position( 2 * res.selectFrame->BorderWidth() + res.normalFont->CharWidth(), 2 * res.selectFrame->BorderHeight()); - res.normalFont->DrawString(res.itemMenuHeadline, screen, position + offset); + res.normalFont->DrawString(res.ikariMenuHeadline, screen, position + offset); } void SelectIkari::RenderMenu(SDL_Surface *screen, const Vector &offset) {