X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectItem.cpp;h=0291b739c9c2746b5b17f6f72edf58fabb203f57;hb=8639675fbf1d232ab8188dd283149ab650e10336;hp=22369f304252d6cf7ff82cae5e86bc738ebe2621;hpb=e27fcf693589ede18b753d5f64f9dfecfe6344bd;p=l2e.git diff --git a/src/battle/states/SelectItem.cpp b/src/battle/states/SelectItem.cpp index 22369f3..0291b73 100644 --- a/src/battle/states/SelectItem.cpp +++ b/src/battle/states/SelectItem.cpp @@ -110,7 +110,7 @@ void SelectItem::Render(SDL_Surface *screen) { void SelectItem::RenderFrame(SDL_Surface *screen, const Vector &offset) { const Frame *frame(battle->Res().selectFrame); Point position(frame->BorderWidth(), frame->BorderHeight()); - int width(battle->BackgroundWidth() - 2 * frame->BorderWidth()); + int width(battle->Width() - 2 * frame->BorderWidth()); int height(battle->Res().normalFont->CharHeight() * 13); frame->Draw(screen, position + offset, width, height); }