X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectItem.cpp;h=bd09da664e204891b6a8b3aeeaf86b05e3b174db;hb=9718062e6ed305d9f8f1674ff172079688e78088;hp=045f3cc6f09e6fc7561b0efa5c8cc7d613cd7284;hpb=2147d00bbcb43f5cb4499091f646057cb6944cb3;p=l2e.git diff --git a/src/battle/states/SelectItem.cpp b/src/battle/states/SelectItem.cpp index 045f3cc..bd09da6 100644 --- a/src/battle/states/SelectItem.cpp +++ b/src/battle/states/SelectItem.cpp @@ -37,7 +37,7 @@ void SelectItem::ExitState(Application &c, SDL_Surface *screen) { void SelectItem::ResumeState(Application &ctrl, SDL_Surface *screen) { if (battle->ActiveHero().GetAttackChoice().Selection().HasSelected()) { battle->ActiveHero().GetAttackChoice().SetType(AttackChoice::ITEM); - battle->ActiveHero().GetAttackChoice().SetItem(battle->GetItemMenu().Selected()); + battle->ActiveHero().GetAttackChoice().SetItem(battle->ItemMenu().Selected()); ctrl.PopState(); } } @@ -54,9 +54,9 @@ void SelectItem::Resize(int width, int height) { void SelectItem::HandleEvents(const Input &input) { if (input.JustPressed(Input::ACTION_A)) { - if (battle->GetItemMenu().SelectedIsEnabled()) { + if (battle->ItemMenu().SelectedIsEnabled()) { AttackChoice &ac(battle->ActiveHero().GetAttackChoice()); - const Item *item(battle->GetItemMenu().Selected()); + const Item *item(battle->ItemMenu().Selected()); ac.Selection().Reset(); if (item->GetTargetingMode().TargetsAlly()) { ac.Selection().SelectHeroes(); @@ -83,16 +83,16 @@ void SelectItem::HandleEvents(const Input &input) { ctrl->PopState(); // return control to parent } if (input.JustPressed(Input::PAD_UP)) { - battle->GetItemMenu().PreviousRow(); + battle->ItemMenu().PreviousRow(); } if (input.JustPressed(Input::PAD_RIGHT)) { - battle->GetItemMenu().NextItem(); + battle->ItemMenu().NextItem(); } if (input.JustPressed(Input::PAD_DOWN)) { - battle->GetItemMenu().NextRow(); + battle->ItemMenu().NextRow(); } if (input.JustPressed(Input::PAD_LEFT)) { - battle->GetItemMenu().PreviousItem(); + battle->ItemMenu().PreviousItem(); } } @@ -129,7 +129,7 @@ void SelectItem::RenderMenu(SDL_Surface *screen, const Vector &offset) { Point position( 2 * res.selectFrame->BorderWidth() + res.normalFont->CharWidth(), 2 * res.selectFrame->BorderHeight() + 2 * res.normalFont->CharHeight()); - battle->GetItemMenu().Draw(screen, position + offset); + battle->ItemMenu().Draw(screen, position + offset); } }