X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectItem.cpp;h=e0f6aebe4736e5ed3a9a156379668a3570136e5d;hb=2a1d9169e1f6c2dfe0f93ed40d5fb68d3da342af;hp=f58a78eaf72fa9eb9c658d7f75b5af8ab3fbd395;hpb=0542849dfccfec1ce1477265fa0fee2401a8fb23;p=l2e.git diff --git a/src/battle/states/SelectItem.cpp b/src/battle/states/SelectItem.cpp index f58a78e..e0f6aeb 100644 --- a/src/battle/states/SelectItem.cpp +++ b/src/battle/states/SelectItem.cpp @@ -62,7 +62,6 @@ void SelectItem::HandleEvents(const Input &input) { } if (item->GetTargetingMode().TargetsAll()) { ac.SetType(AttackChoice::ITEM); - // TODO: remove item from inventory ac.SetItem(item); battle->NextHero(); ctrl->PopState(); @@ -107,7 +106,7 @@ void SelectItem::Render(SDL_Surface *screen) { void SelectItem::RenderFrame(SDL_Surface *screen, const Vector &offset) { const Frame *frame(battle->Res().selectFrame); - Vector position(frame->BorderWidth(), frame->BorderHeight()); + Vector position(frame->BorderSize()); int width(battle->Width() - 2 * frame->BorderWidth()); int height(battle->Res().normalFont->CharHeight() * 13); frame->Draw(screen, position + offset, width, height);