X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectItem.h;h=1942ff405e74e98460f7f0a3dacbed4e354d6847;hb=10a8d3a83e7ad6815bc9f752922239ef32073a5e;hp=be089f83df381eb7ad3a85132567d37057e2b382;hpb=57675025108b7ad3989737f18ebfeec8e5e44889;p=l2e.git diff --git a/src/battle/states/SelectItem.h b/src/battle/states/SelectItem.h index be089f8..1942ff4 100644 --- a/src/battle/states/SelectItem.h +++ b/src/battle/states/SelectItem.h @@ -8,41 +8,38 @@ #ifndef BATTLE_SELECTITEM_H_ #define BATTLE_SELECTITEM_H_ +#include "../fwd.h" #include "../../app/State.h" - #include "../../geometry/Vector.h" namespace battle { -class BattleState; -class SelectAttackType; - class SelectItem : public app::State { public: SelectItem(BattleState *battle, SelectAttackType *parent) - : ctrl(0), battle(battle), parent(parent) { } + : battle(battle), parent(parent) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +private: + virtual void OnEnterState(SDL_Surface *screen); + virtual void OnExitState(SDL_Surface *screen); + virtual void OnResumeState(SDL_Surface *screen); + virtual void OnPauseState(SDL_Surface *screen); + + virtual void OnResize(int width, int height); + private: void RenderFrame(SDL_Surface *, const geometry::Vector &offset); void RenderHeadline(SDL_Surface *, const geometry::Vector &offset); void RenderMenu(SDL_Surface *, const geometry::Vector &offset); private: - app::Application *ctrl; BattleState *battle; SelectAttackType *parent;