X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.cpp;h=8aa49067df121ee223784ddfaec6d3faca050d15;hb=85ac93ffe31bfeee54aa6167111f1c15f14bc405;hp=de8e97b4db066fca0b316cfcc767094470f8bc89;hpb=62c0a1d0ac98eb51418e4daa59e80b6cc97b522f;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.cpp b/src/battle/states/SelectMoveAction.cpp index de8e97b..8aa4906 100644 --- a/src/battle/states/SelectMoveAction.cpp +++ b/src/battle/states/SelectMoveAction.cpp @@ -7,6 +7,7 @@ #include "SelectMoveAction.h" +#include "RunState.h" #include "SelectAttackType.h" #include "SwapHeroes.h" #include "../BattleState.h" @@ -44,7 +45,7 @@ void SelectMoveAction::Resize(int width, int height) { } -void SelectMoveAction::HandleInput(const Input &input) { +void SelectMoveAction::HandleEvents(const Input &input) { if (input.IsDown(Input::PAD_UP)) { battle->GetMoveMenu().Select(MoveMenu::CHANGE); } else if (input.IsDown(Input::PAD_DOWN)) { @@ -63,7 +64,7 @@ void SelectMoveAction::HandleInput(const Input &input) { ctrl->PushState(new SwapHeroes(battle, this)); break; case MoveMenu::RUN: - // TODO: switch to run state + ctrl->ChangeState(new RunState(battle)); break; } }