X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.cpp;h=b2cac81e7357330918b501ee75dcf056d5b82d0d;hb=93cd8cb0f16c1809d76faa33ed6f281a3276140b;hp=8aa49067df121ee223784ddfaec6d3faca050d15;hpb=6d080d21d8055df9962296863b4c0954bc81410b;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.cpp b/src/battle/states/SelectMoveAction.cpp index 8aa4906..b2cac81 100644 --- a/src/battle/states/SelectMoveAction.cpp +++ b/src/battle/states/SelectMoveAction.cpp @@ -14,11 +14,9 @@ #include "../MoveMenu.h" #include "../../app/Application.h" #include "../../app/Input.h" -#include "../../geometry/operators.h" using app::Application; using app::Input; -using geometry::Point; using geometry::Vector; namespace battle { @@ -83,9 +81,9 @@ void SelectMoveAction::Render(SDL_Surface *screen) { } void SelectMoveAction::RenderMenu(SDL_Surface *screen, const Vector &offset) { - Point position( - (battle->BackgroundWidth() - battle->GetMoveMenu().Width()) / 2, - battle->BackgroundHeight() - battle->GetMoveMenu().Height() - battle->GetMoveMenu().Height() / 2); + Vector position( + (battle->Width() - battle->GetMoveMenu().Width()) / 2, + battle->Height() - battle->GetMoveMenu().Height() - battle->GetMoveMenu().Height() / 2); battle->GetMoveMenu().Render(screen, position + offset); }