X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.h;h=0e973d4751c2e3698c9d1e8fc5a15bab6cdb74ca;hb=5d1a76ae7725af998c6ee46adfe492c68ee1d34f;hp=9ba8c6115f500d745e36f875ee9e4d04b42fc946;hpb=58c4bd0571f6d839df5ddb9fa02d8d0d54ad4454;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.h b/src/battle/states/SelectMoveAction.h index 9ba8c61..0e973d4 100644 --- a/src/battle/states/SelectMoveAction.h +++ b/src/battle/states/SelectMoveAction.h @@ -8,38 +8,36 @@ #ifndef BATTLE_SELECTMOVEACTION_H_ #define BATTLE_SELECTMOVEACTION_H_ +#include "../fwd.h" #include "../../app/State.h" -#include "../../geometry/Vector.h" +#include "../../math/Vector.h" namespace battle { -class BattleState; -class MoveMenu; - class SelectMoveAction : public app::State { public: explicit SelectMoveAction(BattleState *battle) - : ctrl(0), battle(battle) { } + : battle(battle) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); + virtual void HandleEvents(const app::Input &); + virtual void UpdateWorld(Uint32 deltaT); + virtual void Render(SDL_Surface *); - virtual void Resize(int width, int height); +private: + virtual void OnEnterState(SDL_Surface *screen); + virtual void OnExitState(SDL_Surface *screen); + virtual void OnResumeState(SDL_Surface *screen); + virtual void OnPauseState(SDL_Surface *screen); - virtual void HandleInput(const app::Input &); - virtual void UpdateWorld(float deltaT); - virtual void Render(SDL_Surface *); + virtual void OnResize(int width, int height); private: - void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset); + void RenderMenu(SDL_Surface *screen, const math::Vector &offset); private: - app::Application *ctrl; BattleState *battle; };