X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.h;h=156eec16cbec2e22b5ff3647debda3165bfb733d;hb=63a2a96b70a18d08a2714571f79fe7d99612cb9e;hp=eb299ad828eae589c091fb2002439ecbf8f06432;hpb=0b11a24a8b08c49d6e4301573602fb6d01e7a8c8;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.h b/src/battle/states/SelectMoveAction.h index eb299ad..156eec1 100644 --- a/src/battle/states/SelectMoveAction.h +++ b/src/battle/states/SelectMoveAction.h @@ -2,7 +2,10 @@ #define BATTLE_SELECTMOVEACTION_H_ namespace battle { + class Battle; class BattleState; + class HeroTag; + struct Resources; } #include "../../app/State.h" @@ -14,14 +17,19 @@ class SelectMoveAction : public app::State { public: - explicit SelectMoveAction(BattleState *battle) - : battle(battle) { } + SelectMoveAction(Battle *battle, BattleState *parent); public: virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(Uint32 deltaT); virtual void Render(SDL_Surface *); +public: + const Resources &Res() const; + const math::Vector &ScreenOffset() const; + const HeroTag &HeroTagAt(int index) const; + const math::Vector &HeroTagPositionAt(int index) const; + private: virtual void OnEnterState(SDL_Surface *screen); virtual void OnExitState(SDL_Surface *screen); @@ -34,7 +42,8 @@ private: void RenderMenu(SDL_Surface *screen); private: - BattleState *battle; + Battle *battle; + BattleState *parent; math::Vector position; };